Welcome to WaveCenter
Project Management Game (PMG)
The Project Management Game (PMG) is the kernel at the heart of WaveCenter. It could be a stand-alone product in it’s own right, but it is intended to serve as a source and foundation for the entire WaveCenter platform and ecosystem to follow.
The WaveCenter PMG is an innovative approach to project management. It is a gamified project management tool intended for teams attempting to launch new organizations ‘funded’ with sweat equity.
Most startups need to reach a certain level of development before financiers will invest capital. Typically a small team will pool their efforts on a speculative basis, often with a very casual agreement to split the ownership of the entity fairly. Often, after the team has worked together for some time, disagreements arise over the relative value of contributions to the project vis-a-vis ownership stakes. Such ownership conflicts often kill fledgling organizations.
The WaveCenter PMP solves this issue by incorporating a native game layer into every aspect of the platform, so that every form of engagement with the project is captured and valued.
Every meeting attended, document written, graphic created, code function or class checked in, and every other form of contribution are tracked objectively so that credit can be automatically attributed. Team members are also able to provide feedback on each others’ inputs, providing additional subjective valuations on inputs. These objective and subjective assignments of value to contributions to the project provide a mechanism for arriving at a true representation of the value of team member’s inputs.
Thus, for any project developed on the WaveCenter PMP, when the time comes to formalize the ownership in a legal entity, it is a simple matter of converting the leaderboard from the game layer into ownership shares.
Because any significant project will involve work done in various applications, the WaveCenter PMP is intended to serve as a module onto which other point solutions built on the WaveCenter platform can be docked. For examples:
- Communications tools (e.g. email, chat, discussion, video conference, etc.)
- Integrated Development Environment (IDE) for coding
- No-code development environments
- Graphic design tools (like Canva)
- Productivity tools (docs, spreadsheets, databases, etc.)
- Video productions and editing tools
- Meeting environments (like Zoom, Hangouts, etc.)
All of these tools will also be natively integrated with the game layer and the PMP, so all work done on projects is recorded in the application used to do the work.
This model is consistent with the overall plan for WaveCenter, which involves the crowdsourced development of all these types of development-oriented applications, as well as a much wider array of commonly used applications.
WaveCenter is intended to be built from the ground up in a bootstrapped, crowdsourced fashion. So it is logical that the PMP would be the first tool built for the platform. The original team will build the rudimentary PMP and game layer. An expanded team will build extension apps used by the team for collaboration. And as the membership of WaveCenter expands, members/developers will continue using the robust PMP to manage development of an ever-widening array of useful applications for both business and personal us.
In this way, memes of the WaveCenter development team will “eat our own dog food” as we use the PMP to manage the design and development of the next version of the platform and its constituent apps.